We all know that since before the new patch were release, Brawlers, and Archers are already dominating in PK/CW due to their high damage skills, but they cannot 1 hit someone even they're using PUM boxes.
Now, that the new patch are released together with the skill effects (well, archers doesnt have one, and shaman's cut hps doesnt working properly), those said classes can now solo kill someone (non-donor or even donor) in just 1 skill (with debuff/cut hp) without PU/PUM boxes (depends on what class is the target), what more if they use PU/PUM boxes. Lets just imagine this because it's posssible to happen from what I observed these days, Imagine a 2-man (brawler, shaman) party can wipe an entire party using debuff+cut hp+brawler's 167/177(if its fixed) using MT boxes, cool right?
In the other server I played, this was their issue too, but they managed to balance it.. Well, if you guys want a balanced server, not a He-who-uses-the-skill-first-wins server, I highly recommend that:
1. Set the donate weapon's rv to maximum of 10 rv only, and all hunt-able weapons' rv into maximum of 10 rv only. Decrease the Energy Value of INT weapons by 20-25%.
2. Set the donate sets' resistance into max.
3. Disable all skill effects.
4. If the other skill effects are working such as debuffs, cut hp/-def (but on minimal effect only), at least enable and make all skill effects working properly, if cannot, disable them.
Summation: (How ironic.. it's tl;dr.. oh, well)
Ultimately, these suggestions does benefit both donators and especially non donors. And I cannot see any disadvantages about it. On the other hand, these suggestions will make the gameplay of our server much better and more about teamwork and strategy.
@Admin,
Please give these suggestions a thought. I think players will appreciate having a fair and intense PVP than a boring 1 hitting game.
@Everyone
This suggestion is pretty simple and straight forward. Keep y'all embers in check. We don't need flame here. Not even a spark LOL.
Now, that the new patch are released together with the skill effects (well, archers doesnt have one, and shaman's cut hps doesnt working properly), those said classes can now solo kill someone (non-donor or even donor) in just 1 skill (with debuff/cut hp) without PU/PUM boxes (depends on what class is the target), what more if they use PU/PUM boxes. Lets just imagine this because it's posssible to happen from what I observed these days, Imagine a 2-man (brawler, shaman) party can wipe an entire party using debuff+cut hp+brawler's 167/177(if its fixed) using MT boxes, cool right?
In the other server I played, this was their issue too, but they managed to balance it.. Well, if you guys want a balanced server, not a He-who-uses-the-skill-first-wins server, I highly recommend that:
1. Set the donate weapon's rv to maximum of 10 rv only, and all hunt-able weapons' rv into maximum of 10 rv only. Decrease the Energy Value of INT weapons by 20-25%.
2. Set the donate sets' resistance into max.
3. Disable all skill effects.
4. If the other skill effects are working such as debuffs, cut hp/-def (but on minimal effect only), at least enable and make all skill effects working properly, if cannot, disable them.
Summation: (How ironic.. it's tl;dr.. oh, well)
Ultimately, these suggestions does benefit both donators and especially non donors. And I cannot see any disadvantages about it. On the other hand, these suggestions will make the gameplay of our server much better and more about teamwork and strategy.
@Admin,
Please give these suggestions a thought. I think players will appreciate having a fair and intense PVP than a boring 1 hitting game.
@Everyone
This suggestion is pretty simple and straight forward. Keep y'all embers in check. We don't need flame here. Not even a spark LOL.